Indubio

For my UF Senior Project, I made a video game! My group used Unity and C# to create a murder mystery game, focused on telling a story through dialogue and utilizing a “bullet hell” style combat system.

The story focuses on a PI apprentice and their group of friends going away to a secluded island mansion for the weekend, when suddenly, a murder happens. One of your friends has killed another friend, and you have to solve the mystery. One of our game’s goals was to provide mental health awareness, so the main character has anxiety that they are fighting against in order to solve the murder logically.

Our combat system is emotion-based, where emotions from others or yourself are fighting against you. We integrated dialogue into the combat to represent investigations of your friends as battles against their emotions.

My role was focused on creating the dialogue for the game. I helped create and code the dialogue mechanic for the game, and wrote all the dialogue for the game’s story. I also chose and implemented the sound effects and music for our game, and created art assets for the game, such as the enemy sprites, bedroom furniture, and dialogue box.

This semester-long project helped me learn how to work with a group on a large project with minimal time (3 months). We self-managed our schedule and tasks, and we were able to deliver a final product that we’re proud of. I enjoyed the process of creating a game and I look forward to utilizing the skills I learned from this project in my future career.

We plan to upload our game to itch.io in the near future so others can play it.

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