Dreamscape Meadows
In my Human-Computer Interaction class at UF, we were tasked with creating an interface for a chosen prompt and conducting a user research process for the interface. My group’s prompt was to make a character customization screen for a video game. We made two designs to compare with one another through A/B testing.
We created a relaxing game to design the interface for, called Dreamscape Meadows, inspired by games like Stardew Valley and Animal Crossing.